Howdy all!
Today we are going to talk about the questions that you all have been asking about the Console version of Crusader Kings III. While we are unfortunately not able to answer each and every question, we feel this list is a solid block of information from the most Frequently Asked.
These were pulled from the Forums, Reddit, Discord, Twitter, Facebook, and more. Hopefully this helps clear up some issues and clarifies a lot of the problems you have been facing.
To get these answers, I sat down with the team from Lab42 and Sanke, who calls the shots on the Publishing side of Crusader Kings. We discussed the issues at hand to get the best information from our friends at Lab42:
When is Ruler Designer coming?
Our intention is to get the ruler designer in November as part of the free Update that will be released together with Northern Lords.
When are DLCs coming?
Let’s look at this from a development perspective: unexpected things may happen during this process that will require timeline changes. Not only on the DLC development itself - for example, after release, Lab42 and us decided to delay NL development a bit to focus on fixing crashes and other important bugfixes. This balance requires that we do not have a fixed timeline.
Again, let’s talk about intention. We would like to release:
This is a moving timeline, as releases for this kind of model often are. If we find major issues during one of those steps, or if we have to pause it to fix problems, things get delayed. Are we happy with that? Definitely not, because even if you think we don’t care, from a business perspective it would be great to release these as soon as possible, since we don’t want a lot of Royal Edition owners wondering where their content is. But our first priority is to make sure the game and previously released DLCs are in a good place before we move on to the next one.
When will console be getting free updates?
To make it easier to get the content from PC and put it into the console version, our goal is to group free updates and patches together with the releases. For example, the game will be upgraded to 1.4.4 with Northern Lords and 1.5.1 with Royal Court, featuring improvements made to their initial release versions on PC.
Why is Lab42 not communicating with players as much as we would like?
Let’s make this clear, it is not Lab42’s role to do the communication, it is ours at Paradox. They are focused on developing the console version and we are responsible for the publishing side. We apologize for the lack of communication in the past, but we want to improve this moving forward
Why is there no console roadmap?
There is a lot of back and forth between us and Lab42 about the console plans, sometimes we adjust them based on our discoveries, on issues that are affecting players, on platform needs and requests, etc. What we shared above should work as a rough timeline, but all plans can change as mentioned.
Why is there no endless end date without stopping after 1453 AD?
This is, unfortunately not possible with the technical limitations of the Consoles currently available due to memory and processing power. Since Crusader Kings III is such a large game, there were some features that needed to be adjusted or altered in order to make sure the game was not only playable but also a fun and enjoyable experience.
Additionally, we have this from the Tech Director over at Lab42:
"The longer the game is played the larger the amount of historical data that must be recorded in order to inform future choices by the game as the player plays out their gameplay scenario. This impacts both hardware memory as you play the game, and save data files as you save. Both of these things are limited and regimented on Consoles in a way that PCs generally don’t have to worry about, which would make it impossible to implement on consoles without making gameplay changes which would deliver a compromised experience to players."
Hopefully this helps to answer some of the questions you might have about the plans for the Console version and our vision for the game.
As always, keep letting us know if you are facing any issues or have any other questions!
Cheers,
-SP
Today we are going to talk about the questions that you all have been asking about the Console version of Crusader Kings III. While we are unfortunately not able to answer each and every question, we feel this list is a solid block of information from the most Frequently Asked.
These were pulled from the Forums, Reddit, Discord, Twitter, Facebook, and more. Hopefully this helps clear up some issues and clarifies a lot of the problems you have been facing.
To get these answers, I sat down with the team from Lab42 and Sanke, who calls the shots on the Publishing side of Crusader Kings. We discussed the issues at hand to get the best information from our friends at Lab42:
When is Ruler Designer coming?
Our intention is to get the ruler designer in November as part of the free Update that will be released together with Northern Lords.
- Is there a chance this gets delayed? We hope not, but we may find issues or unexpected things to be done before their release. If we don’t find new obstacles along the way, this is the plan.
When are DLCs coming?
Let’s look at this from a development perspective: unexpected things may happen during this process that will require timeline changes. Not only on the DLC development itself - for example, after release, Lab42 and us decided to delay NL development a bit to focus on fixing crashes and other important bugfixes. This balance requires that we do not have a fixed timeline.
Again, let’s talk about intention. We would like to release:
- Northern Lords and Ruler Designer by November
- Royal Court earlier in 2023
- Fate of Iberia a few months after that
This is a moving timeline, as releases for this kind of model often are. If we find major issues during one of those steps, or if we have to pause it to fix problems, things get delayed. Are we happy with that? Definitely not, because even if you think we don’t care, from a business perspective it would be great to release these as soon as possible, since we don’t want a lot of Royal Edition owners wondering where their content is. But our first priority is to make sure the game and previously released DLCs are in a good place before we move on to the next one.
When will console be getting free updates?
To make it easier to get the content from PC and put it into the console version, our goal is to group free updates and patches together with the releases. For example, the game will be upgraded to 1.4.4 with Northern Lords and 1.5.1 with Royal Court, featuring improvements made to their initial release versions on PC.
Why is Lab42 not communicating with players as much as we would like?
Let’s make this clear, it is not Lab42’s role to do the communication, it is ours at Paradox. They are focused on developing the console version and we are responsible for the publishing side. We apologize for the lack of communication in the past, but we want to improve this moving forward
Why is there no console roadmap?
There is a lot of back and forth between us and Lab42 about the console plans, sometimes we adjust them based on our discoveries, on issues that are affecting players, on platform needs and requests, etc. What we shared above should work as a rough timeline, but all plans can change as mentioned.
Why is there no endless end date without stopping after 1453 AD?
This is, unfortunately not possible with the technical limitations of the Consoles currently available due to memory and processing power. Since Crusader Kings III is such a large game, there were some features that needed to be adjusted or altered in order to make sure the game was not only playable but also a fun and enjoyable experience.
Additionally, we have this from the Tech Director over at Lab42:
"The longer the game is played the larger the amount of historical data that must be recorded in order to inform future choices by the game as the player plays out their gameplay scenario. This impacts both hardware memory as you play the game, and save data files as you save. Both of these things are limited and regimented on Consoles in a way that PCs generally don’t have to worry about, which would make it impossible to implement on consoles without making gameplay changes which would deliver a compromised experience to players."
Hopefully this helps to answer some of the questions you might have about the plans for the Console version and our vision for the game.
As always, keep letting us know if you are facing any issues or have any other questions!
Cheers,
-SP
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