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Developer Diary | Switzerland #2

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The year is 1944, the future (If you live in 1936), you may find yourself in the middle of a war against France, as the Alpine Confederation, with a beautiful flag, the sound of gunfire off in the distance​
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You may find yourself behind the wheel of a large army, composed of regular troops, marching through mountains and plains. You may tell yourself, This is not my Guisan, this is not my neutral and democratic Switzerland. And you may ask yourself, how did I get here?​
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Hey there, it’s Carlo again, to update you on the alt-history paths of the Swiss Focus Tree! Now let’s go back a bit. To the present, 1936. It all started with the focus Swiss Guiding Principles, which triggered an event for you to proclaim the overall direction of the Balance of Power for the rest of the game. Should Switzerland continue with their policy of devolved power to the Cantons? Or is the current world situation too tense to go ‘business as usual’? Picking any will not block you from going one way or the other in the BoP, but it will certainly help getting to where you want to be more easily.​
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By keeping the balance of power in the Cantons for enough time, you are able to complete some focuses in the historical path, giving you bonuses to militias and recruitable population, and allowing you to build up a large militia army. You might think it’s not worth the time considering you want to go alt-history, but you’ll see the reasoning later.

A bit afterwards you can go down the Federal Police Intelligence Department focus, which unlocks a series of focuses that give you bonuses for managing resistance in occupied states (And your own states if they are occupied, just in case), and more importantly, a military sub-branch, to develop your war capabilities further. This sub-branch is shared with the fascist path, but you don’t need to go fascist to access it.​
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Then Allied Gold, GotthardBund and where things really start to diverge; Press for Vorarlberg.

Remember the last Switzerland Dev Diary where I stopped to give historical context? Well this is one of those. In 1919 the very rural Austrian region of Vorarlberg held a referendum to decide if they would join the Swiss Confederation, and the vote actually went towards uniting with Switzerland. Unfortunately for them, neither Austria or Switzerland wanted this to happen. Austria because, well, governments tend to prefer to keep their territory and Switzerland because, among other reasons (Including World War I), they already had a majority of their population speaking German, so they didn’t want to increase that gap further. In a Switzerland that seeks to defend their democracy by projecting power and growing in military might, this is not as important, so Vorarlberg is the first stepping stone on their quest to expand.

When you complete that focus, an ultimatum is sent to Austria (Or Germany if you let the days go by), demanding that they hand over Vorarlberg, or else. Hopefully it doesn’t get to the “or else”, and if that’s the case, congratulations, you’re the proud owner of Switzerland’s newest canton!​
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After this you’re confronted with another fork in the road. You can go the fully autocratic way, and Pre-empt Anschluss, allowing you to annex the rest of Austria; or you can go slightly more democratic, with The New Eidgenossenschaft. They both allow Switzerland to expand. With the Preempt Anschluss path, you’ll be able to core all of the alps, finally becoming the Alpine Empire of your dreams, and if that’s not enough for you and you’re ready for a real challenge, you can bring the fight to Germany, Italy and France, in the name of Democracy and peace of course. After all, how dare these psychos keep fighting amongst themselves for centuries, someone ought to bring a stop to that.​
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Now it’s not all fun and empires on this side of Vorarlberg, when you go for The New Eidgenossenschaft you find a more civilized form of conquest, with Expand the Federation. It’ll unlock decisions to spread democracy in your future cantons neighboring states, and claim them afterwards. If their current owner decides to let you take them peacefully will depend on your military might and how many other states of theirs you’ve influenced. Unfortunately, this time, France wasn’t very keen on you bringing democracy to Rhone, so that’s how you find yourself with no other choice than to declare war on them.​
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Before going further let’s briefly talk about the military branch they share. The focus Switzerland on the Offense, right under GotthardBund, will surely come in handy: It’s one of the focuses that allows Switzerland to train regular troops, edit templates, and notably, it’ll turn all the militias into regular troops, including all their upgrades. Suddenly, your citizens become full time soldiers, just doing their part​
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This is why it can be beneficial to beef up your militias before going fully alt-history, you can train cheap troops, with a template you upgrade without spending Army XP, with a large manpower pool that comes with no downsides most of the time, and then they can become regular infantry. It’s mutually exclusive with The Neutral Entente focus, which allows you to invite other Neutral and Non-Aligned countries to your faction. Under those two, you get to upgrade your military and even prepare Switzerland for a real navy!

After Expand the Confederation and completing some very necessary military focuses, you go Empower the Council, putting the Balance of Power squarely on the council, and getting rid of the Cantons vs Council struggle, this gives you more War Support, Political Power among other things.​
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Now that the council has consolidated power, it’s time to use it and make the president of the council the true leader of the Swiss government, granting some bonuses but more importantly, making the president of the Council Switzerland’s Country Leader forever! (These portraits are not ready so not showing it yet)

You can continue your war as you are, in either the Eidgenossenschaft or Anschluss branch, but there’s a man that’s not happy with where Switzerland is at the moment, and that’s our guy Henri Guisan. As far as I can tell he was not that much of a radical democrat, after all he was a professional soldier, and those tend to favor rigid hierarchies, but despite that he was also a Swiss patriot who praised the Swiss tradition of Armed Neutrality and Independence, so he would definitely not be happy with a Swiss-led empire, regardless of name. This is why on this timeline, you can nudge him towards a coup, and with his popularity both in the Military and civilian populations, resistance to him is very limited. Of course, as much as he is committed to traditional Swiss values, he is a soldier, and he will finish the fight with his military bonuses as a Country Leader and General, like a Cincinnatus once in a lifetime kind of thing.

And that’s how we got where we are. The rest is up to you; you can take the war to other countries, or simply finish the war and then complete the focus Return to the Old Switzerland which allows Switzerland to neutrality and democracy. Same as it ever was.

Before giving you a taste of the other alt-history paths, I think it’s important to take a look at the full focus tree (Please note it’s a work in progress and a lot can change. Also, still waiting on some icons, as you can see).​
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Now that’s not the only alt-history path for Switzerland. You also have the option of taking a stance to help the Allies win their war against the fascist powers of Europe. After you complete Closer Democratic Ties you have 3 different ways of joining the war as an ally:​
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First one is through Join France, which makes Switzerland into a French Puppet and later, into the Second Helvetic Republic, a successor of the Napoleonic Republic I was talking about in the olden days of the first Swiss Dev Diary. The advantage of this path is that Alpine Aspirations allows you to core some alpine states, handy for the peace conference at the end of the war.

The middle one, Join the Allies, as it says in the name, allows you to join the United Kingdom as an ally. It’s a relatively pain-free way of joining the war, but it also doesn’t offer additional rewards.

The last one is through the Secret Pact with the Allies focus. You get to this one from a different part of the tree, by completing some focuses on the Buero Ha branch and three focuses directed at supporting the Allies’ espionage efforts: Support Allied Espionage unlocks a decision that allows Switzerland to give itself and their secret ally (In most cases the leader of the biggest democratic faction) a timed National Spirit with bonuses for espionage. Expand Spy Network gives Switzerland an extra Operative Slot, and increased Intel Network Gain. Share Spy Network unlocks a decision to send an event to your secret ally, and they can choose to get either a Swiss-German, Swiss-Italian or Swiss-French operative, the best part is that you get one too! Then in Secret Pact with the Allies itself, you unlock a decision to support your secret ally, giving them a percentage of your military and civilian production in exchange for Command Power, Army, Air and Navy experience.​
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After that you still have more to unlock, and eventually you can choose when to complete Jump into Action and join the war at the most opportune moment.

All of these paths have a shared industrial and military branch to get you ready, ending on Weapons of Democracy. Aaaand these are the Democratic-ish paths for Switzerland! Hope you at least enjoyed reading about them.

The left-side paths are the ones I thought plausible for Switzerland keeping their democracy (At least for a little bit) while still joining the war. They’re about Switzerland using its past and tradition to justify joining the war, either against fascism, or as a preemptive defense. While Switzerland in this period did have a fascist movement, it was always very small and on the fringes, for example, there was only one member of parliament elected under a Fascist party; Robert Tobler. This small minority quickly faded once it was obvious to them where it would lead, and especially so after Anschluss. This is why the right side of the focus mountain is not as much a story of Swiss Fascism rising to take over the government, but a scenario where Switzerland sees the power of Fascism rising in Europe and is slowly coerced into reluctantly joining it.​
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The start of the fascist side is populated by focuses about events that actually happened, but often did not end up going further, or were historically rejected. Purchase German Planes, Ban the Swiss Communist Party, Withdraw from the League Of Nations, Limited Censorship of the Press, The National Front, and The Petition of the 200 are based on real events, policies or organizations in Switzerland at the time that ended up not affecting the Democratic system of Switzerland enough to topple it, but because this is a fascist path, in this timeline they will have repercussions, and will tighten the grip of fascism over Switzerland.​
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Unlike the alt-democratic branch, this one’s not as focused on espionage, but instead, focuses on becoming closer to Germany and developing the military industry. After Abandon Neutrality, which does exactly what you think it does, you have a choice between 2 leaders: Robert Tobler and Rolf Henne.​
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They were both leaders of The National Front at different points, and while they were both Fascists, they diverged in key ways. Rolf Henne was closer to the German Nazi party and more openly wanted for Switzerland to join Germany, while Robert Tobler wanted Switzerland to have its own form of fascism, achieved by working with the government and slowly changing it, without burning down the house. Despite this, they were both directly or indirectly supported by the German Reich.​
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Tobler’s path will lead to a slower and more stable transition to fascism, until you centralize Switzerland and join the Nazis. Henne’s path on the other hand allows you to become a German Puppet almost immediately, but with the advantage that you can ask Germany for territory, including Vorarlberg and Austria, and if you’re lucky enough, the alps in France and Italy.​
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Both of them have access to the Professionalize Militias focus, which is another one of those that convert your militias into professional soldiers, very handy for the conquest of Europe. Besides this, there’s a military branch that is shared with the Federal Police Intelligence Department branch, which allows you on one side to mechanize your army, and in the other to improve special forces, planes and ultimately, give you Mountaineer Paratroopers, which give Swiss paratroopers bonuses in mountains.

Lastly, there’s an elephant in the Dev Diary I would like to address. Many countries in Hearts of Iron feature civil wars when they change political parties, and that’s a very cool mechanic because it allows you to have a combat snack before the main course. In Switzerland, that’s not the case, when the government changes, it does so progressively but peacefully. The main reasons are:​
  1. Switzerland is mostly mountains and forests, leading to a slow and grinding war.​
  2. A lot of the content centers around building fortifications, and improving defense, because that was Switzerland’s focus at the time, and even before that. It would’ve led to an even slower and grindier war.​
  3. I felt the territory was way too small to have any sort of interesting war in it.​
Those were the reasons we decided not to have government changes through civil war.

Oh, and one more thing, I felt like Brandy the St Bernard wouldn’t stay for the fascist path, after all Brandy is a good doggo, so we managed to find an evil timeline version, doubt it will make the cut, seeing as my photoshop skills are not up to par.​
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Ok I’ll end this Dev Diary now before I stop making sense. Come back next time for the Ethiopian Alt-history Dev Diary! I think you’re in for a treat.​
 

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BubblesZestje said:
So, no Communist path right. Why?
The simple answer is: Time. I actually did have a small communist path at some point but then I realized I wasn't gonna have time to do anything meaningful there so we cut it. Also, it felt harder to justify historically. If I have time at the end I might add something small but likely not.

Treviranus said:
It's not that I don't like Switzerland (I do!) or that I wouldn't like to play as Switzerland (I would!), but I think it would be great if there was a path in the focus tree that leads to the dissolution of Switzerland and a partition between Germany, Italy and France. Well and of course you'd have to be able to tell the AI before the start of the game to go down that route.
I think I mentioned bits of this on the responses to the previous DD, but basically, we did consider this at the start, but ended opting for states that do not match language lines (except for Ticino), since we consider Switzerland as a united country separate from those three nations a more interesting scenario.

BubblesZestje said:
Alright, but will we atleast still have access to the Communist revolutionary? It'd be a shame if we had another Democratic Russia situation where you have to do a lot of nonsense just to even flip Democratic. Since Kerensky is locked for no reason.
There's still some communists in there don't worry!

elektrizikekswerk said:
Just for curiosity: What happens for users w/o LaR?
Some main things will be kinda replicated, but there's a chance some focuses (Specifically the Secret Ally Branch) will not show up if you don't have La Resistance. That branch hinges too much on espionage to be interesting without LaR
jag95 said:
Surely if Switzerland went fascist, Germany would just annex it? Like it did with Austria which also had a fascist Government or the Germans in the Sudetenland. Will there atleast be an option for Germany to annex all of Switzerland if Switzerland does go fascist? (using the German population as an excuse). And Will there be a decision to partition Switzerland along language lines?

Also when will there be a Communist focus tree for Germany? Since someone brought up the lack of a Communist focus tree for Switzerland.

And any chance of you guys adding more Reichskommissariats for Germany?

Thanks for the great work!
Maybe, for now it's represented as Switzerland being puppeted, which is close enough I think, since I believe the Swiss population would be more resistant to a foreign government directly controlling them, so a continuation of the previous government would be required.

Bertocho said:
Can we see any general/leader portrait, or those aren't ready yet?
Some are, they were done after I wrote the Dev Diary! see if how many you can recognize. There's loads more coming later.
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mecanojavi99 said:
When you complete the focuses "Guiasan's coup" or "President for life" does Switzerland stay democratic or does it become non-aligned? The diary doesn't make very clear.
Sorry about that! It goes Non-Aligned in the Preempt Anschluss part, and stays democratic in the Eidgenossenschaft branch.

elcrapo said:
Just to be sure : the first path (through Gothardbund and demand Vorarlberg) is an agressive democratic one ? Or is it more a non-aligned one ?
It becomes Non-Aligned in the Alpine Empire Branch but they will still use the veneer of democracy to justify it. The Edgenossenschaft branch will continue being democratic

Saurid said:
Will there be interaction between a napoleonic France and switzerland?`Because if I remeber rigth Napoleon lived there and even if not it would be interesting to still have the second hellvetic republic as an option if Frances goes Napoleon (maybe with a name chnage ofr the focus tree, like "submit to Napoleon" if they go down that route)
There's no specific interactions, just joining France

elcrapo said:
Will you be blocked from taking the historical focii in the centre (Ban fascist parties, Armed neutraly) if you go to Gothardbund on the tree's left, or the tree's right side through the Fortify french frontier sub tree ?
For now, you need to centralize to go to the sides, so you'll be locked out of the center branch if you have the amount of centralization you need to go left of right. take

Skykiller said:
I recognised a few :
A1 : Ernst Nobs ?
A2 : ?
A3 : Roger Bonvin ?
A4 : ?
B1 : ?
B2 : Philip Etter (federal councilior from 1934 to 1959, he was in power for so long that people started nicknaming him “the Etter-nal”)
B3 : ?
B4 : ?
C1 : Marcel Pilet-Golaz (quite a controversial councilior since he was seen as (at best) passive or (at worst) sympathetic towards the fascists)
C2 : ?
C3 : ?
C4 : ?
D1 : Nelio Celio
D2 : Giuseppe Motta (also was in power for a long time - from 1912 to 1940)
D3 : ?
D4 : Max Petitpierre
E1 : Robert Tobler ?
E2 : ?
E3 : Max Weber ?
E4 : ?
F1 : ?
Nice one! The only 2 wrong ones are A3 and E3

DeadHeat16 said:
All of these paths seem historically plausible, except for the Alpine Empire path. What is the historical context for it?
There's really not a lot of proper Historical Context for it, just mostly extrapolation and taking the militarization and defense of Switzerland to the extreme, which I don't think it's exclusive to Switzerland but rather something that most governments could devolve into. Lots of empires and aggressions have started in the name of defense. It is a very extreme and unlikely path, but wanted to have a way for the people to just fight it out if they want to.

Strippedbacon51 said:
For Anschluss isn't Germany restricted by army size or something? So, will that also apply for Switzerland, just curious...
Relative power will make it more or less likely for Austria to accept but it won't block you from asking them.

LastButterfly said:
How does that whole "Offer protection to Austria" annexion thing tie in with things like Hungary's non-aligned acquisition of it or France's Stressa Front ? If Hungary gets to annex Austria first, does the focus simply get bypassed ? On the other hand, of Switzeland annexes Austria first, is a Habsburg Hungary forever locked out of its political tree ? And if Austria and Hungary (or Germany) are at war, does annexing it as Switzerland pull you in the war, or do you just yoink it under their nose ? If Austria is guaranteed by France and Italy, will they always refuse swiss annexion - and, if they accept, does that make the entire Stressa Front branch of France useless, or will the guarantee be transferred to Switzerland ?

The thing is, there's now a high (and growing) number of political branches centered around a "Austria is MY plaything" concept ; I'm kinda worried the one who has the fastest tree would be able to seize it first and lock others out of their choosen path, since you can't switch political path once comitted.

THanks in advance for the clarification, and other than these reserves, I must admit I am quite eager to get my hands on Switzerland and try a playthrough for myself~
Yeah those are things we have to tune and playtest to get them right, and we'll do our best there! I understand those worries though :D

minimouse007 said:
To be perfectly honest, a communist path seems to be most likely quite close to the historical path, not the "traditional" aggressive-alt -history one
On one side, communism in swissbois is quite close to impossible to appear: mostly rural country, with hard terrain, no large cities with large impoverished working class, etc. Has really no way to start a revolution or even have revolutionary mass-movements to gain momentum.
On the other hand...
The historical swissboi path with the extreme local autonomy, hardcore self-defence and local democracy are about as close to the anarchist ideas of the "red group" as you can be within the "blue group". To radicalize from there towards anarchism seems to be the most likely communist path, and also one possible quite short:
By joining the global anarchist movement, you would try to support similar stuff as the og anarchist spain, without particular focus on countries: focus for decisions to try to create anarchist uprisings, etc. Keeping the militia army would be also 10/10 authentic too. You could even have the tree appear as the result of the anarchist rising in spain. But keeping in faith with the self-defence rhetoric, no wargoals on other countries, just purely the easy ability to aid or even ally with civil war-anarchists.
So, cantonize the world, anyone?
So it's not only about plausibility, it's more like plausibility vs how interesting I think I can make it within the time we have and compared to the other branches. Yes, the Alpine Empire stuff is not as plausible as a communist path, but it was easier to branch from another section, as an extreme of it, so it's not that much work; it fills a gap in the content, jumping into militarism relatively quickly; and it's a fun part of a larger narrative of what we're willing to do for defense. Unfortunately, other than using Rote Drei and the Lucy Spy ring to become communist, I didn't see any way of making it interesting without sacrificing other things. I did incorporate some of it into the Secret Path section, and that made more sense with the theme of Switzerland using its geographical location and neutrality to help the allies, which is something that is actually pretty historical, Switzerland did shoot down a lot of allied planes, and they never supported them openly, but they also covertly helped them whenever it was possible, because they knew Nazi Germany was bad news for them.

Jeankazuhiza said:
I feel quite bad that Switzerland had no communist route, but by the other hand, i'm glad, because of one thing: It's current commie flag, it represents anything but Switzerland (a red flag with a huge white star? Come on! I know there is anything better than that).

Anyway, i'm looking forward to lay my hands of Switzerland and leave neutrality!

I wonder what will be for Ethiopia and what routes there will be.

I hope in the next-next-next DLC, Austria gets it's national focus (I said next-next-next DLC, because i have a feeling that the one following Blood Alone will have a focus in Scandinavian countries).
I wasn't there when it was chosen, but I can see the logic behind the original Swiss Communist flag. If regular Switzerland is a minimal flag with just a white cross, it's natural to assume a communist Switzerland would be a red field with a white star. I'm actually pretty disappointed myself because I really liked the flags for it. They will still be in the game though, if someone wants to use it or cheat their way to communism.
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guprad said:
Would it be possible to add more focuses under join the axis for the fascist branch? It seems kind of strange that the fascist subbranch just ends after joining the axis.
Well it doesn't have to end there, you can do the military branch after for example, but I see your point. The idea is that if you want to join Germany quickly it'll cost your independence, but joining the axis as a partner will take more effort, so it's the reward.
GSP Jr said:
Love the Talking Heads tributes, lol.

I might actually try Swiss World Conquest.
Finally someone with good taste in music! :p
LordInsane said:
Is the "in most cases the leader of the biggest democratic faction" simply a reference to the Allies usually being the biggest democratic faction and the UK usually being the leader of it? I was holding out hope for a moment that it might be more flexible and finally allow for the Central European Alliance to potentially get some recognition outside the German tree (considering the Central Powers have gotten it more than once...).
Similar to the way it looks for a fascist neighbor, it looks for the closest most appropriate Democratic faction leader. It checks if the UK is a democratic faction leader first, and then goes France and so on.
Rachidelson said:
Not really related to Switzerland, but with the addition of impassable terrain in the Alps, why don't you guys consider adding more of these throughout the map? There are plenty of mountains, deserts and rainforests that could have this trait without actually limiting player choices.
The reason we added this was because we were looking at the area and it made sense with the Swiss content. If that happens again in the countries we work on next, we'll also revisit those areas.

Sighfer said:
Don't worry about a Communist path for Switzerland. It doesn't have the economy or the resources to be one in the middle of four hysterical anti-communists. At best, it's an alternative to armed neutrality, with full power to cantons (direct democracy flavour), where you just play the Espionage game, organize refugees into partisans, sabotage industry, organize strikes, and just wait until the Axis comes for you, because it will.
This is actually pretty similar to what I wanted to do originally, but ended up making it the Secret Ally branch

guprad said:
This is entirely understandable and thank you for your response. I just feel that the placement of the joining the axis focus is kind of awkward as the branch just ends there. I find myself interested in what happened after you join the axis as the swiss as an equal partner. So if its not too much trouble could you add a few more focuses after the join the axis focus? Of course if you can't do it because of time constraints or some other reason that's perfectly understandable too! Have a good day! :)
Yeah it's a totally reasonable thing, but as always depends on time and all that. Have a good day too!

Jack65 said:
I am very interested in the Focus which changes your Militia to Regular Infantry divisions from a modding perspective.

Does that mean we can change templates of units via effect now? :O
Yup! It's pretty handy.
ImperatorAlexander said:
I've got a question: will Austria-Hungary need Vorarlberg to form if they've surrendered it to Switzerland?
Yes, since it's a core of Austria

Adept25 said:
Good Day!Please tell me, will Switzerland have its own unit models? This is a weird question and I know you work hard, I appreciate it, but it's super important to me.
Hey! Yeah they're working on those models right now. There's a winter and a normal version. Militias and mountaineers slightly different too!
Anna_Gein said:
I cant believe the devs made such fantasy history big big big Focus Trees to just forget about introducing even just one Communist alt branch among the 4 monarchist and fifty nuance of Fascism branch.

I mean, come on.
Is there absolutely no art direction, no planning anymore for HoI content ?

It feels like the alt history fantasy Focus Tree direction has gone so far it is now on auto parody mode.

You are entitled to an opinion - but hyperbole will get you nowhere. If you have constructive feedback, that will be listened to, but please try to express it in a manner even remotely approaching polite.

Duke_Dave said:
Will we get swiss plane models?
Since Switzerland mostly bought planes during this period mostly just the planes they were using with a texture matching what they had. There is a new one unique to Switzerland though.
 
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What the......
 
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Features. not focus trees. Leave focus trees to the fantastic modders on the workshop. F E A T U R E S. Bug fixes. etc. Modding tools.
 
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Hi, some questions about the incoming update:

1) Can you please add instead of the "converted carrier hull" a module that can be installed instead of the main guns on cruisers and battleships so that players can actually refit old ships into cvs?

2) Forming what you call "Greater Italy" (doesn't "Italian Empire" sound more probable?) that reperesnts the italian irredentists claims was the very reason Mussolini came to power so why can't he form it?

3) Can micro submarines do port strikes?
 
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It's not that I don't like Switzerland (I do!) or that I wouldn't like to play as Switzerland (I would!), but I think it would be great if there was a path in the focus tree that leads to the dissolution of Switzerland and a partition between Germany, Italy and France. Well and of course you'd have to be able to tell the AI before the start of the game to go down that route.
 
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So, no Communist path right. Why?
The simple answer is: Time. I actually did have a small communist path at some point but then I realized I wasn't gonna have time to do anything meaningful there so we cut it. Also, it felt harder to justify historically. If I have time at the end I might add something small but likely not.
 
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The simple answer is: Time. I actually did have a small communist path at some point but then I realized I wasn't gonna have time to do anything meaningful there so we cut it. Also, it felt harder to justify historically. If I have time at the end I might add something small but likely not.

Alright, but will we atleast still have access to the Communist revolutionary? It'd be a shame if we had another Democratic Russia situation where you have to do a lot of nonsense just to even flip Democratic. Since Kerensky is locked for no reason.
 
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It's not that I don't like Switzerland (I do!) or that I wouldn't like to play as Switzerland (I would!), but I think it would be great if there was a path in the focus tree that leads to the dissolution of Switzerland and a partition between Germany, Italy and France. Well and of course you'd have to be able to tell the AI before the start of the game to go down that route.
I think I mentioned bits of this on the responses to the previous DD, but basically, we did consider this at the start, but ended opting for states that do not match language lines (except for Ticino), since we consider Switzerland as a united country separate from those three nations a more interesting scenario.
 
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Alright, but will we atleast still have access to the Communist revolutionary? It'd be a shame if we had another Democratic Russia situation where you have to do a lot of nonsense just to even flip Democratic. Since Kerensky is locked for no reason.
There's still some communists in there don't worry! :D
 
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The simple answer is: Time. I actually did have a small communist path at some point but then I realized I wasn't gonna have time to do anything meaningful there so we cut it. Also, it felt harder to justify historically. If I have time at the end I might add something small but likely not.
Sad but understandable. My William Tell dreams will have to wait for another day
 
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The simple answer is: Time. I actually did have a small communist path at some point but then I realized I wasn't gonna have time to do anything meaningful there so we cut it. Also, it felt harder to justify historically. If I have time at the end I might add something small but likely not.
To be honest, Communist Switzerland would be ASB-ish considering the limited timeline and situation.... Also maybe it can be only realized through an actual civil war, with everyone around you hostile with your communist government. Man, imagine grinding on the cold, high Alps....

Hopefully in turn, you can convince Danne and Manuel to add the Bordigist Communist Italy path and flesh the Democratic path more too.

This one already has its political paths fleshed out, tbh. So, congrats!
 
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This is... an odd focus tree, I think. I don't dislike it by any means, but I feel there are some glaring absences and/or strange choices which put me off being so excited for this.
 
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I have a few questions/considerations for the devs regarding italy, and i'm sorry to post them here but otherwise i feel they might get drowned in older posts.
  • I think the province Litorale should be renamed in Venezia-Giulia (the historical Italian administrative name) or Carso (Kras in Slovenian). Litorale was the Austrian name for it.

  • Will Bastico, Roatta, Duke Amedeo of Aosta, Nasci, Gambara be present as generals?

  • The focus Carica di Isbuscenskij is linked to a specific “future” event occurred IRL during the Battle of Stalingrad. Why use an event that has no connection with the player's match events?
Historically, the Italian cavalry regiments almost all derived from units of the Piedmontese army (such as the Savoy Cavalry or the Montebello Lancers regiments), so I would propose to rename the focus "Legacy of the Piedmontese Cavalry", unless Carica di Isbuscenskij is tied to an in-game war with Russia.

  • Will all the new generals have a skill level of 1 regardless of their real ability? For example Guzzoni in my opinion should have at least a skill level of 2.

  • Will Ducati Energia be the only Electronic Concern Company or others (like SAFAR or Magneti Marelli, which historically were suppliers of radars, among other things, for Regia Marina) will be added?

  • Have typos and misspelled italian words been corrected?

  • Will Zara be an Italian core? It should because Zara had at the time an italian
majority

  • Why is James Bond an operative for italy? o_O


I think the foci Banda Carità and Banda Koch should be moved under Antipartisan Meaures in the RSI tree. Historically they existed only during the Civil War and were used in the antipartisan fight (they were bands of brutal cutthroats) as it was the XMAS.
In the fascist internal affairs branch should instead be a reference to OVRA, the fascist secret police (which is more relevant to espionage and stability).


GIL
The Gioventù Italiana del Littorio (GIL) (English: Italian Youth of the Lictor) was the consolidated youth movement of the National Fascist Party of Italy that was established in 1937,[1] to replace the Opera Nazionale Balilla (ONB). It was created to supervise and influence the minds of all youths, that was effectively directed against the influence of the Catholic Church on youths.[2]

The organization surpassed its purpose as a cultural institution that was intended to serve as the ideological counterpart of school, and served as a paramilitary group (training for future assignments in the Italian Army), as well as education in the career of choice, technology (including postschool courses for legal adults), or education related to home and family (solely for the girls). It carried out indoctrination with a message of Italian-ness and Fascism, training youths as "the fascists of tomorrow".

Moreover, the GIL took charge of all activities initiated by schools, and pressured teachers to enlist all students. Aside from the usual "Fascist Saturdays", children would spend their summers in camps (which included the national-level Campi Dux, reunions of Balilla and Avanguardisti).

Male children enrolled wore a uniform adapted from that of the Blackshirts: the eponymous black shirt, the fez of Arditi tradition, grey-green trousers, black fasces emblems, and azure handkerchiefs (i.e.: in the national colour of Italy). During military exercises, they were armed with scaled-down version of Royal Italian Army service rifle, Moschetto Balilla[3] (the rifles were replaced with replica versions for the Figli della Lupa).

When Italy entered World War II, members of the GIL who were above the age of eighteen were called up to fight in the Royal Army of Italy but in 1943 after a string of defeats in The Eastern Front, Operation Torch and the Invasion of Sicily. Boys who were sixteen and over were called up to fight until the Armistice of Cassibile was signed. However, boys and girls of the GIL found themselves picking sides. Some served in the Italian Co-Belligerent Army, the National Republican Army or the Italian Resistance Movement after German troop marched into Italy and disarmed Italian troops, who refused to continue fighting and established the Italian Socialist Republic.


OVRA
The OVRA, whose most probable name was Organization for Vigilance and Repression of Anti-Fascism (Italian: Organizzazione per la Vigilanza e la Repressione dell'Antifascismo), was the secret police of the Kingdom of Italy, founded in 1927 under the regime of Fascist dictator Benito Mussolini
On November 25, 1926, the new Legge di Difesa dello Stato (State Defense Law) instituted a Tribunale Speciale (Special Court) to try those who were accused of being "enemies of the State", and sentence them to harsh prison terms or even to death, as the death penalty had also been restored under the new law.

Priority was given to the reorganization of the National Police Force, known as Pubblica Sicurezza (PS), under career police officer Arturo Bocchini. The new Code of Laws concerning Public Security (Testo Unico delle Leggi di Pubblica Sicurezza, TULPS) enacted in 1926 and revised in 1931, specified a "Department of Political Police" as a special division of the force with the aim of controlling and preventing political dissent. Later, this division came to be known as OVRA, although its existence remained secret until December 1930 when the official press agency Agenzia Stefani released a statement quoting the OVRA as a "special section" of the police force.
The OVRA compiled files on around 130,000 potential subversives with the aid of a network of approximately 100,000 informants, and by 1930 they were organising around 20,000 raids each week. It is believed that about 6,000 of the people arrested by the OVRA, mainly communists and members of the Giustizia e Libertà,[5] were either tried by the Tribunale Speciale or sent into exile on remote Mediterranean islands. The conditions in these places were extremely poor, so many anti-fascists simply left Italy for their own safety.

It is known that Heinrich Himmler met with Bocchini repeatedly and modeled the organization of the Gestapo on that of the OVRA. A secret protocol was signed on April 2, 1936, by the heads of the two police organisations, to further cooperation and collaboration.

One of the chief duties of the OVRA was to operate and maintain the Casellario Politico Centrale [it] (CPC), a special archive where all personal information about known "subversives" was dutifully compiled to create a "personal profile" containing all data concerning the subject's education, culture and habits, down to minute details about personal character and sexual orientation.

I would also like to point out how there is a focus in the branch for the monarchy called “form the royal guard” which is quite inaccurate since there is already a royal guard for the king called “corazzieri” and established in 1870 that was never disbanded, so maybe simply modifing the name in “expand the royal guard” would be more appropriate, also it’s even more confusing that the focus lead to the other one called “paramilitary training”, as if the two things are linked in some way.

another thing that doesn’t make much sense is the mutual exclusivity between the foci “appease the military” and “empower the carabinieri” as if they were two conflicting entities, in reality both the army and the carabinieri were loyal to the king and not in contrasts with each other, in fact the carabinieri also act as military police among the other tasks that they have, and they are a military force which is part of the army, so again the mutual exclusivity feels extremely weird........unless it's for balancing purposes, in that case i can kinda understand.

Thanks for everybody time and keep up the amazing work PDX ;)
 
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To be honest, Communist Switzerland would be ASB-ish considering the limited timeline and situation.

Hopefully in turn, you can convince Danne and Manuel to add the Bordigist Communist Italy path and flesh the Democratic path more too.
I would love a Bordigist path for Communist Italy, as I've mentioned elsewhere. If there is no communist path here, which is understandable, it would at least be nice to see Bordiga as a leader for Italy at some point.
 
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The last one is through the Secret Pact with the Allies focus. You get to this one from a different part of the tree, by completing some focuses on the Buero Ha branch and three focuses directed at supporting the Allies’ espionage efforts: Support Allied Espionage unlocks a decision that allows Switzerland to give itself and their secret ally (In most cases the leader of the biggest democratic faction) a timed National Spirit with bonuses for espionage. Expand Spy Network gives Switzerland an extra Operative Slot, and increased Intel Network Gain. Share Spy Network unlocks a decision to send an event to your secret ally, and they can choose to get either a Swiss-German, Swiss-Italian or Swiss-French operative, the best part is that you get one too! Then in Secret Pact with the Allies itself, you unlock a decision to support your secret ally, giving them a percentage of your military and civilian production in exchange for Command Power, Army, Air and Navy experience.​
Just for curiosity: What happens for users w/o LaR?
 
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