Crusader Kings III

Crusader Kings III

5,035 ratings
Princes of Darkness
266
116
85
169
82
41
116
22
17
24
23
40
16
22
20
18
18
17
16
10
6
6
3
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
1.692 GB
Sep 1, 2020 @ 12:11pm
Apr 5 @ 9:34pm
92 Change Notes ( view )

Subscribe to download
Princes of Darkness

In 1 collection by Sparc
Princes of Darkness Compatible Mods
45 items
Description
Dark Ages just got a whole lot darker. Play Crusader Kings III as a vampire, hunter, werewolf, changeling, mummy or demon! You are the Prince of the city! Inspired by the World of Darkness, Dark Ages: Vampire, Vampire: the Masquerade...

"Hunters & Heists" Update, Hot Fix 4, Version 1.12.4.1, April 6, 2024
Compatible with CK3 1.12.4 "Scythe" and "Legends of the Dead" DLC

Compatible Community Flavor Pack (CFP) with no compatibility submod patch required. If you are using Community Flavor Pack (CFP), put it BEFORE Princes of Darkness Mod in your load order.

This mod works with Agima's "Better Barbershop" if you install the very small "POD + Better Barbershop Compatibility Patch" mod located at https://steamcommunity.com/sharedfiles/filedetails/?id=2979098718

Load Order with Better Barbershop is:
Princes of Darkness
Better Barbershop
POD + Better Barbershop

If you are using the Community Flavor Pack and better Barbershop, the Load Order is:
Community Flavor Pack
Princes of Darkness
Better Barbershop
POD + Better Barbershop

If you are having trouble installing the mod you can try unsubscribing/subscribing. You can also try downloading it from mods at paradox plaza, nexus mods or mod db. Then do a manual install:
https://www.princesofdarknessmod.com/wiki/index.php/Manual_Install

Princes of Darkness is an overhaul of the base game, aimed at bringing the World of Darkness into life in Crusader Kings 3. As such, it has many gameplay concepts altered, and use the extensive lore of its world to propose a different experience all around.

You can support us on Patreon (which includes access to the developer build of the mod.) https://www.patreon.com/princesofdarkness

You also are welcome to join us on Discord. https://discord.gg/vAkbCdK

We are also on Twitter. https://twitter.com/PrincesofDarkn5

We are also on Reddit. https://www.reddit.com/r/PrincesOfDarknessCK3/

Princes of Darkness Mod is part of the Dark Pack, officially sanctioned World of Darkness Fan Activity. See: https://www.worldofdarkness.com/dark-pack

The first thing to note is that, as a Vampire, you are immortal... sort of. You won't die of old age or disease, but being put to the torch or decapitated will still end your unlife. As such, succession is a lesser, but still present, concern for you. In the same vein, Marriages can't produce children, so they are mostly a political tool available to a select few religions. Religions are a core part of the gameplay, even more than in CK3. Here, it represents the core philosophical tenets of your character, which help him not fall to the Beast. Indeed, the Beast -a literal manifestation of your inner monstrosity- is one of your worst foes, and managing your stress is paramount to not fall prey to it, as it would mean your character has become a feral wight, resulting in his abdication.Take notice of your hunger, a core modifier representing your need for blood. Hunger is used for many schemes and powers, and replenish slowly or with active hunting.

1230 AD: "The War of Princes" is the period of conflict in Cainite history that began shortly after the fall of Constantinople to the Fourth Crusade in 1204. The term refers to the conflicts over territory that the various princes of Europe fought after the end of the Long Night. The War of Princes began shortly before the Inquisition was formed. Although the Inquisitors were initially used as tools by the elders, they soon became a greater threat to the Cainites than the Cainites were to one another. Although it is not clear exactly when the War of Princes ended, it would have likely been forced to a conclusion with the advent of the Anarch Revolt, if not sooner. Will you be able to win conclusively the War before the mortals start their uprising against their rightful masters?

This is the successor mod to Princes of Darkness for Crusader Kings II. Same team has developed both mods.

Vampires are slow at learning new things. As such, you still have access to the base lifestyles, but at a lower rate of progression. You can instead choose to invest your time into the disciplines, opening the powers of the damned for your use. Buildings represent your influence over the mortal populace. Most are capped by a stat like control and you will have to choose how to balance these. Note that major centers of populations, represented by high development duchy capitals are the biggest asset any Prince can dream of. Warfare is sensibly altered, with a bigger emphasis on knights. The prowess of your knights can easily overcome a much more numerous foe, especially if mostly composed of levies. As such, be very wary of high prowess hostile Vampires. In a world full of deceit and tricks, intrigue plays a bigger role. There are new schemes to discover, some linked to your powers, and most of the characters have secrets better left untold... or used for blackmail if their religion allows it.

The World of Darkness is an universe running for more than 30 years now, with hundred of books and other medias covering it. The main idea is that, in our world, several factions of supernaturals creatures are interacting below the surface, creating an underworld full of intrigues and stories. The Vampires of the WoD are mainly the result of the biblical curse against Caine, the first murderer, and most are tracing back their lineage to him in a system they call 'generations'. This dynasty tree of the undeath has branched into several factions, the clans, each with its strength, weakness and geographical power base. In Dark Ages : Vampires, which you are playing now, we are following the undead world at the crossroad of several major crisis. The sack of Constantinople has happened, and broken the major Cainite Empire of the time, having a ripple effect as far as France and Persia. Meanwhile, the Church Inquisition is gathering support and information, almost ready to usher the age of retribution on the cursed bloodsuckers...
Popular Discussions View All (377)
2
May 2 @ 5:15pm
How to find Holy Grail?
Airnight
8
Apr 27 @ 3:39am
How to increase beatific experience?
WHAT ZAAAA?!?!
4
Apr 14 @ 11:19am
How to absorb other inquisition realms
haji818
5,525 Comments
Sparc  [author] 8 hours ago 
GrandMajora, its always a question for us when our addition of a new supernatural splat is good enough to share with steam workshop release. Generally if its fun, playable and has a lot of features and lore that our players expect, we go ahead and release. Usually, we have a lot more we want to add, and continue to do so overtime. Right now, much of our development is focused on an update for Fera, which is in a way an update for Werewolf, but also we still have some active work going on to improve Fae.

As always and forever, Vampires are still the best.
Sparc  [author] 9 hours ago 
Deylendor, thank you for your kind words. I'm glad you took a chance with us, even not knowing the lore of the setting. Welcome to the Vamily!
Sparc  [author] 9 hours ago 
Vitharr_Vulcan, we changed it to be more in accordance with most of the TTRPG mechanics. Also, we do show the generation trait now on all characters (rather than having it hidden as a secret). There were lots of discussion between mod developers and the community, and the current mechanics is where we are currently happiest with it.
Sparc  [author] 9 hours ago 
Nazgôl, we are not currently compatible with EPE. We are compatible with CFP, and that requires no compatibility patch mod.
Karde  [author] May 4 @ 1:30am 
We are aware of the nudity issue but I don't think we got a fix for it yet.

Graphical mods aren't fully compatible with PoD. While they may look fine at first glance, they will all result in graphical glitches or oddities, like Hardestadt suddenly having a monk bowl haircut.
유판 May 3 @ 6:09pm 
Even with the nudity setting turned off, there seems to be an issue with nudes appearing in the bathroom. Is there anything that can be changed about this?

I was surprised when it was broadcast. :steamfacepalm:
Nazgôl May 3 @ 5:31pm 
Is this mod compatible with Ethnicities and Portraits Expanded? I run it at the moment with the load order POC>EPE>BB>BB+POD and there doesn't seem to be any issues. Only thing is that when characters take on monstrous forms, there is weird clipping through clothing, or they are completely naked and clipping through the monster sprite in some parts... just wondering if this is worth keeping as the monstrous forms look great and I want to see them properly. Might be worth swapping EPE for CFP if that is more fluid with this mod.
good
Vitharr_Vulcan May 3 @ 3:14pm 
By the way why was the diablerie mechanics changed from the old mod to this current system where consuming a lower gen vamp doesn't give you their generation and only lowers your current generation by one.
Deylendor May 3 @ 5:54am 
I almost knew nothing of WoD therefore as an Elder Scrolls enjoyer I chose to play Elder Kings 2. But man, after trying this, I am blown away what you did here. As someone ignorant of WoD I assumed this mod is just a cheesy way to have your ruler not die of old age... I was utterly and completely wrong. Many of the changes present in this mod would benefit the base game itself. I am blown away by the work that has been done here. Thank you PoD team! You invigorated my interest in Ck3,